For this new quarter, I want to continue my project and refine my work. I will finish the modelling and insert functional game mechanism. I'm not sure if I control the dragon for shotting or just getting close to object. For animation part, I want to keep it simple, so I will just flutter its wing and tail. Since the focus of the game is on art, I think it will be enough for the game play.
For the level design, I will expand it and add more buildings to the level, the layout would be different from the prvious one.
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