2013年10月20日星期日
Project week 5
I have settled down my project art direction and project logs this week. After learning some basic knowledge of UDK, I realized that I can not simply import the whole scene from Maya to UDK. In order to speed up the game, I must reconstruct the buildings and terrain by UDK.
From technology aspect, the challenge is how to reduce geometry shapes and maintance the quality of production. I have finish the basic layout of my scene by using Maya, now I think I must get rid of Maya for a while and try to build a basic terrain by UDK.
For a solo project, I think I have more flexibility to take decision, however, I will have more challenge for solving technology problems.
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