2013年10月25日星期五

project week 6

Since next week is first prototype, so my main focus is to get the game to be playable. I have finished some models already, I will integrate them from Maya to UDK and create a simple terrain in UDK. I will install a flying object instead of a dragon. The challenge for me is lower the geomerty shapes while maintaince the quality of the models. For the game mechanism, besides installing a flying object, I will need to create dragon balls as the target and a timer to count the time. The buildings so far I have several small houses, main wall, a bridge, a temple, a hall, a pavillion and some decorations. I think they are enough for first game prototype and I think the main focus should be on UDK. Solo project provides more flexibility for me and I can always modify my project base on my technique and time management, even though I will have challenges as well, but I try to accomoplish the main goal - a playable art game.

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