2013年11月15日星期五
project week 9
This week I was working on the dragon, I use butterfly for the texture of dragon. i have tried to integrate the dragon in to my UDK scene, the problem is I must create double sided plane, because UDK can not display double side so Professor suggests to me that I should create double sided wing in Maya. For the terrain, I tried to use terrain editor but it did not work very well, so I will use environment editor instead of terrain editor. The timer I have basic setup in kismet so once the game starts, the time will cout.
I think the movement of dragon I should put it on next quarter, because it is a challenge for me to finish the animation and coding. However, I will try to make a video to show my environment and dragon. The video would be around 20-30 seconds and it will provide viewer the whole perspective of my game.
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