I have summarized most common errors for UDK game design, to  solve those errors, I have found solutions. 
- Map lighting needs to be rebuilt!
 - Paths need to be rebuilt
 
Rebuild the paths and/or lighting. 
- Static Mesh component '[Some name of some pickup or teleporter]' not lightmapped...
 
Click once on the object, and hit F4 to bring up the properties window. 
- Map should have KillZ set.
 
Set KillZ in the world properties.
- Nav '[Object]' has an invalid GUID.
 
Rebuild paths to solve this error.
- Terrain is currently unsupported on mobile platforms.
 
Not important.
- Node is on an invalid base.
 
Move the object back to an acceptable position and the error will resolve itself.
- Lighting is not "Production."
 
Rebuild lighting at production quality, but it's not necessary.

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