2014年5月25日星期日

Project Week 7

I have summarized most common errors for UDK game design, to  solve those errors, I have found solutions. 
  • Map lighting needs to be rebuilt!
  • Paths need to be rebuilt
Rebuild the paths and/or lighting. 
  • Static Mesh component '[Some name of some pickup or teleporter]' not lightmapped...
Click once on the object, and hit F4 to bring up the properties window. 
  • Map should have KillZ set.
Set KillZ in the world properties.
  • Nav '[Object]' has an invalid GUID.
Rebuild paths to solve this error.
  • Terrain is currently unsupported on mobile platforms.
Not important.
  • Node is on an invalid base.
Move the object back to an acceptable position and the error will resolve itself.
  • Lighting is not "Production."
Rebuild lighting at production quality, but it's not necessary.


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