I have summarized most common errors for UDK game design, to solve those errors, I have found solutions.
- Map lighting needs to be rebuilt!
- Paths need to be rebuilt
Rebuild the paths and/or lighting.
- Static Mesh component '[Some name of some pickup or teleporter]' not lightmapped...
Click once on the object, and hit F4 to bring up the properties window.
- Map should have KillZ set.
Set KillZ in the world properties.
- Nav '[Object]' has an invalid GUID.
Rebuild paths to solve this error.
- Terrain is currently unsupported on mobile platforms.
Not important.
- Node is on an invalid base.
Move the object back to an acceptable position and the error will resolve itself.
- Lighting is not "Production."
Rebuild lighting at production quality, but it's not necessary.
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